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- Path: lyra.csx.cam.ac.uk!tw116
- From: tw116@cus.cam.ac.uk (T. Wright)
- Newsgroups: comp.sys.amiga.applications,comp.sys.amiga.hardware,comp.sys.amiga.misc,
- Subject: Re: Why Amiga sucks and why it does't
- Date: 20 Jan 1996 22:23:10 GMT
- Organization: University of Cambridge, England
- Message-ID: <4drq0e$jfk@lyra.csx.cam.ac.uk>
- References: <1747.6590T2T2932@garlic.com> <4dofod$lk@news.sdd.hp.com>
- NNTP-Posting-Host: grus.cus.cam.ac.uk
-
- In article <4dofod$lk@news.sdd.hp.com>,
- Jeff Grimmett <jgrimm@sdd.hp.com> wrote:
- >kbull@garlic.com (Greg Thomson) wrote:
- >>Ok, here is why I think Amigas, includeing my A1200 with a 50 Mhz 030 and
- >>16 megs of ram suck:
- >
- >>3. Amigas are expensive
- >
- >So's buying a new PC every two years.
- But Pc's are expensive at the low end, because they have no option for
- the home user to use a TV instead of an expensive dedicated monitor, which
- forms an appreciable fraction of the PC cost.
- >
- >>6. There is no memory protection
- >
- >Also belongs under advantages (AND here). Memory protection slows you
- >down. Nothing comes for free.
-
- Does it? What exactly is memory protection anyway? Do all PC/Macs have
- it, and does it mean they don't crash. I find them easy enough to crash
- including those with Windows and PowerMacs etc. At least on the Amiga,
- there is a chance you can switch to another task, rather than have to reboot.
-
- > >>7. Most games only run in 15 Khz mode because DBLNtsc is slow >
- >This one doesn't belong here. It belongs under "XXX game author sucks."
-
- Because author can't be bothered, more like.
- More questions:
- How slow is slow, for DBLPal/DBLNTSC?
- What is advantage of above - resolution? Are not most PC games 300 by
- 200 anyway?
-
- _______
-